Game Designer
3D Prop/Environment Artist - fruitsnacks.artstation.com
Austin, Texas - joshuawatsonwork@gmail.com
Dedicated and knowledgeable 3D artist with experience modeling, texturing, retopologizing, and lighting realistic and fantasy environment props.
Experience:
SKATEBOARD: Hit and Run – 2021 - 2022 (7 Months)
- Worked in a leadership role requiring me to oversee a team of 11 Junior programmers, artists, and animators, as well as make quick decisions under pressure.
- Team communicator establishing deadlines for teammates to deliver work.
- Team player with drive and initiative to deliver high quality work within deadlines.
- Wrote the game design documentation for the game and used Scrum boards to accomplish goals.
NANOGEAR – 2019 - 2020 (7 Months)
- 3D Modeler and creative outsource.
- Hand textured 3D assets.
- Retopologized 3D assets to meet technical goals
Skills:
Game Design -
- Game System Design, implementation, balancing
- Focused design documentation
- Level Design & Blockout
Art Creation -
- 3DS Max - Hard Surface Modeling
- Substance Painter - Texture Creation
- Marmoset Toolbag - Model Presentation
Software Experience -
- Unity Engine
- Unreal Engine
- Photoshop
- C#
Education:
Austin Community College
- Associate’s Degrees of Applied Science Game Art Specialization (Graduated 2020)
- Associate’s Degrees of Applied Science Game Design Specialization (Graduated 2022)
Work Experience:
HEB Grocery Store (2017 - Present)
- Help customers with complaints and questions, giving information about products and services to ensure they leave every interaction happy.
Here’s a pic of me 🌞️
