Game Projects
SKATEBOARD: Hit and Run
(2021 - 2022)︎ Creative Lead
︎ Lead Producer
︎ Communications Manager
Cause problems on purpose! In SKATEBOARD: Hit and Run, you can be a
menace to society by wreaking havoc on cops and unhip old people!
Evade the police while defacing property for fun, and look fresh while doing it!
Be the coolest kid when you get back from summer break, in SKATEBOARD: Hit And Run!
SKATEBOARD: Hit and Run is a project worked on by a team of 14 Junior Designers, Artists, and Animators!
Monopoly
(2021)︎ Programmer
︎ Game Designer
I wanted to create the game Monopoly from scratch using given art assets. I coded an entire game of Monopoly that can be played by anyone, and it will function just like the original board game.
I worked on this as a self invested project, recreating Monopoly in Unity was a great test of my programming skills gained thus far.
Game Designer
3D Prop/Environment Artist - fruitsnacks.artstation.com
Austin, Texas - joshuawatsonwork@gmail.com
Dedicated and knowledgeable 3D artist with experience modeling, texturing, retopologizing, and lighting realistic and fantasy environment props.
Experience:
SKATEBOARD: Hit and Run – 2021 - 2022 (7 Months)
- Worked in a leadership role requiring me to oversee a team of 11 Junior programmers, artists, and animators, as well as make quick decisions under pressure.
- Team communicator establishing deadlines for teammates to deliver work.
- Team player with drive and initiative to deliver high quality work within deadlines.
- Wrote the game design documentation for the game and used Scrum boards to accomplish goals.
NANOGEAR – 2019 - 2020 (7 Months)
- 3D Modeler and creative outsource.
- Hand textured 3D assets.
- Retopologized 3D assets to meet technical goals
Skills:
Game Design -
- Game System Design, implementation, balancing
- Focused design documentation
- Level Design & Blockout
Art Creation -
- 3DS Max - Hard Surface Modeling
- Substance Painter - Texture Creation
- Marmoset Toolbag - Model Presentation
Software Experience -
- Unity Engine
- Unreal Engine
- Photoshop
- C#
Education:
Austin Community College
- Associate’s Degrees of Applied Science Game Art Specialization (Graduated 2020)
- Associate’s Degrees of Applied Science Game Design Specialization (Graduated 2022)
Work Experience:
HEB Grocery Store (2017 - Present)
- Help customers with complaints and questions, giving information about products and services to ensure they leave every interaction happy.
- Work with small team of coworkers to ...
Here’s a pic of me 🌞️